rHXN

Doom in Django: testing the limits of LiveView at 600.000 divs/segundo

https://en.andros.dev/blog/7b1b607b/doom-in-django-testing-the-limits-of-liveview-at-600000-divssegundo/
By: andros
HN Link
andypants - 2h 32m ago
This is more like HTMX+websockets than phoenix liveview.

  - It's not stateful
  - There's no html diffing
  - Handlers return target+fragment instead of updating state
andros - 13m 41s ago
Each user has their ID in the backend; you can save their status... if you want.
kvakvs - 9h 14m ago
Since Doom renders the image with vertical columns of pixels (floor, lower wall, portal if exists continues rendering the other sector, then upper wall then ceiling) and since browsers are very good at drawing the sprites out of larger textures... You could send vertical divs shaded with the sector light level and picking the correct textures. Instead of hundreds per column you will have like 5 divs on average per column and they will be textured shaded and scaled by the browser?
ffsm8 - 7h 47m ago
I believe he stated in the beginning pretty clearly that the point of this exercise was to stress test the Liveview performance.

Making this more efficient would be kinda counter productive

omoikane - 2h 46m ago
I think the proposal here is to optimize for bandwidth by minimizing number of divs, because there are fewer divs per column per frame. It might actually turn out to be more work for the browser because it has to layout the columns with divs that are not uniformly sized.
jasonjmcghee - 6h 58m ago
I agree, but it certainly wasn't performant (in the video).

I'd be curious to see what parameters are required for a smooth / playable demo.

Or am I missing something?

(Slow input with no interpolation?)

andros - 6h 21m ago
To improve fluidity, all you have to do is change the frames per second or the resolution, although the goal is not to make it playable. :D
andros - 6h 14m ago
That is!
Jare - 2h 39m ago
IIRC someone did exactly that around 15 years ago, a game renderer using div strips, first with Wolfenstein and then Doom. It may have been "Jacob Seidelin" who was very active experimenting with early HTML5 tech, but I've lost all links or they've vanished from the web - I only keep two screenshots I used in a lecture back then.
oersted - 6h 17m ago
At that point just run the browser on the server and use proper cloud gaming tech to stream the screen and have low-latency interactivity.
andros - 5h 32m ago
If it's streaming at 60 fps, the bottleneck is in the browser, which is doing what it can :)
maccard - 1h 42m ago
My phone and TV can go to 120hz, and my PC can go to 240 with adaptive sync. There’s still plenty of room to improve.
rockyj - 8h 37m ago
Very impressive! Worth noting that HTMX also has a WebSocket extension - https://v1.htmx.org/extensions/web-sockets/ so one could potentially also do "live views" in more performant runtimes like JVM or Node.js
andros - 6h 17m ago
My first version of Django LiveView used HTMX. WebSocket connectivity is one aspect; there is another part of logic and architecture where it falls short.
BiteCode_dev - 5h 48m ago
Can you tell us more? Espacially, how does they both fair with auth.
andros - 5h 29m ago
There is native middleware in Channels. I have it documented with a brief example in the documentation, and I also mention some security measures.
crimsonnoodle58 - 7h 23m ago
So SSR is 50ms and LiveView is 10ms, what test was being performed to achieve these timings? Rendering a sample page or rendering doom?

Also LiveView is described as "Build rich, dynamic user experiences with server-rendered HTML without writing a single line of JavaScript." and their example uses django templating to render the HTML that is returned.

So what are we really measuring here? The speed up seems to solely come from WebSockets, and maybe skipping some Django middleware. Anyone care to elaborate?

aeonfox - 7h 6m ago
I assume Django LiveView is directly inspired by Phoenix LiveView. It's essentially diffing template expansion on the backend and sending patches to the frontend via websockets where JS then applies the patches. Clicks and other interactions are also transmitted to the backend where state for the socket is updated and the template is reevaluated, hence completing the loop.
andros - 6h 39m ago
The concept is correct, but it's a bit simpler Its architecture is explained in the documentation, that's why it's so fast!
zie - 5h 28m ago
I looked(admittedly briefly) and couldn't find the architecture explanation in the docs here: https://django-liveview.andros.dev/docs/
andros - 3h 31m ago
I apologize, I assumed the architecture would be understandable from the examples. I'll keep that in mind!
hoistbypetard - 6h 4m ago
That is beautifully ridiculous! Thank you for doing that and sharing.
andros - 3h 33m ago
Thank you for this comment :)
elzbardico - 3h 51m ago
This shows how modern hardware is ridiculously powerful.
ksec - 3days 12h ago
In the blog post it uses "600,000 divs/second!" and "10,000 divs using its template engine" while the heading uses 600.000.

I assume the difference in usage of full stop / period or comma is accidental?

andros - 3days 11h ago
Yes, you right hehe. I had fixed!
lukevp - 5h 48m ago
It definitely isn’t running at 60 fps in the video. Is this css performance or something? Or this not really running as fast as it’s stated?
scop - 6h 24m ago
Tangential question: is it common for frameworks to use the same name as a package from another framework? I had never heard of Django LiveView, but have used Phoenix’s Liveview and assumed that’s what it was. Not sure if I like that? I.e. does it imply some sort of endorsement or partnership? I do like that Laravel went with Livewire to distinguish it.
andros - 6h 15m ago
There are two things I'm really bad at: invalidating the cache and naming frameworks. It has that name because it's very inspired. It's an adaptation of Django.
elzbardico - 3h 50m ago
And well done! I really prefer very descriptive names, even at the expense of originality than some ridiculous invention like "Nano Banana".
ameliaquining - 3h 17m ago
IIUC the "Nano Banana" name was originally used on LMArena when the model had not yet been announced; the purpose of the name was therefore to be as opaque as possible. I assume they hadn't originally intended to keep using it after the announcement, but it unexpectedly took off among users.
pawelduda - 10h 18m ago
Shame Phoenix LiveView is missing from the comparison
leobuskin - 10h 8m ago
It's only django-related third-party packages comparison (and SSR itself), would be a bit strange to compare with a different language/stack and/or framework
isodev - 8h 17m ago
With focus on LiveView, I think it’s interesting to see how the runtime influences the results. Django and Phoenix have a very different concurrency model
jkhall81 - 2h 24m ago
When will people stop doing this and just leave Doom alone?
pak9rabid - 1h 49m ago
Never I hope
agentifysh - 10h 30m ago
if only i could run django on cloudflare workers

guess i could run it on a dedicated server

would be nice if we can get django and liveview working without a server

evilmonkey19 - 8h 58m ago
I wish we could host Django apps with the tasks and everything on Cloudflare workers. Also it would be nice to have a DB like SQLite within Cloudflare.
yoavm - 7h 50m ago
Cloudflare D1 is SQLite within Cloudflare.
BiteCode_dev - 6h 51m ago
Why, because it's free?
fulafel - 6h 3m ago
They just announced many improvements to Python workers earlier this month: https://blog.cloudflare.com/python-workers-advancements/

https://github.com/G4brym/django-cf has a template (among other things) to get started

Another option is the containers stuff mentioned in sibling comment but it's not so FaaS.

slig - 6h 42m ago
Should be possible with this, no?

https://developers.cloudflare.com/containers/

isodev - 8h 19m ago
Bunny has very solid edge runtime if you manage to squeeze it into wasm or “magic containers” so it’s just a pod

https://bunny.net/cdn-lp

_boffin_ - 2h 52m ago
We ran Django on AWS Lambas years ago. Wasn’t fun and caused headaches, but worked
leobuskin - 10h 5m ago
you can do it on wasmer's workers, their last wasm/python approach is pretty solid (compatibility, performance). it's sad to say, but after 4 years of "beta" Python support on CF workers - it's still ugly. I dunno who was responsible for such a neglect, but even with the last changes - total fiasco
gscho - 6h 46m ago
Why is it “ugly”?
pallar - 6h 23m ago
> 600.000 divs/segundo

Basado